One event fires across every title, localized in es-MX, en-US and more. Zero per-vendor setup.
You set the budget and the rules. The engine drops the cash, settles every transaction, and hands you one report.
Players see one offer. The engine delivers it to each provider underneath and keeps the accounting clean.
The pot lives in our engine, seeds from play across titles, and pays out the same way. No vendor owns your biggest prize.
One promo. Every game in your catalog. Players stop leaving to find the action elsewhere. One report the next morning tells you exactly what it returned.
We used to run a separate tournament per provider and stitch the numbers together by hand. Now it is one promo across the whole lobby. The ROI is in one report the next morning. Night and day.
Our engine sits above all of them. It watches qualifying play across the whole catalog and settles rewards itself. Players see one tournament. The per-provider accounting runs underneath, out of sight.
Yes, fully. You set the budget, the frequency, and the eligibility rules. The engine enforces them and handles every payout. A campaign cannot go over its cap.
Yes. The progressive pot lives in our engine, not inside any single vendor. It seeds from play across titles from different sources and pays out the same way. Locked-in jackpots are a vendor problem. This one is yours.
Every engagement event lands in the same transaction log as the rest of your activity. Per-promo ROI and attribution, in one place. No reconciling a dozen vendor exports.
One button lights a tournament across the whole catalog. Leaderboard, drops, twelve languages.
Tournament mode, live. Beat the animals. Watch the leaderboard move. Your whole catalog runs the same event.
Per-promo ROI, GGR attribution, full payout history. One report.
Fire a tournament